Freelance Creative Director & 3D Motion Designer

Broadcast . Corporate Media . 3D Production Pipelines

About me

I am a 25-year production veteran who has executed across every seat in the pipeline... broadcast television, national commercial campaigns, corporate media, and complex post-production systems. I do not just move keys on a timeline. I build visual assets that align precisely with commercial objectives and strict delivery parameters.

In 2020, I stepped away from commercial production to construct and teach the advanced 3D animation and motion design curriculum at Liberty Hill High School. This was a deliberate choice to deconstruct the core mechanics of visual execution. When you are forced to translate complex pipeline technicalities into repeatable logic for others, you develop a level of procedural precision that cannot be replicated. I returned to the commercial market as a sharper operator, a more direct communicator, and a technical specialist who insulates clients from pipeline chaos.

Today, I partner with premium ad agencies, internal brand studios, and commercial production houses. I deliver high-fidelity execution and absolute pipeline stability... avoiding the standard trend-chasing and template dependencies that compromise commercial margins.

Pipeline Capabilities

3D product visualization and photorealistic asset rendering.

Procedural look-development and custom shader architecture.

Senior technical direction to optimize active agency production timelines.

Clear, peer-to-peer risk management with creative directors and executive producers.

A localized, highly optimized Blender production environment built for rapid execution velocity

Operational Status