3D Motion Designer & Creative Director
Broadcast . Corporate Media . 3D Production Pipelines

25-year production veteran executing across every seat in the pipeline.
- Broadcast Television
- National Commercial Campaigns
- Corporate Media
- Post-Production Systems
I build high-fidelity assets that align precisely with commercial objectives and strict delivery parameters.
I built and taught a four-year advanced 3D animation and motion design department at Liberty Hill High School. Mentoring the next generation and deconstructing the core mechanics of visual execution.
When you are forced to translate complex motion and pipeline technicalities into repeatable logic for others, you develop a level of procedural precision that cannot be replicated.
I returned to the commercial market as a sharper artist with clearer vision, a more direct and diverse communicator, and a technical specialist that speaks to any level in any room.
Today, I partner with premium ad agencies, internal brand studios, and commercial production houses. I deliver high-fidelity execution and absolute pipeline stability.
Pipeline Capabilities
- 3D product visualization and photorealistic asset rendering.
- Procedural look-development and custom shader architecture.
- Senior technical direction to optimize active agency production timelines.
- Direct senior-level communication with creative directors and executive producers. No translation layer, no pipeline surprises.
- Proven Cinema4D and Blender production environment built for speed and precision.